

Before that, it was referenced in the clone Z-95 starfighter entry in the now-discontinued Encyclopedia. The Z-95 Headhunter made its first appearance in the new Star Wars canon in the mobile game Star Wars: Commander, published by Disney Interactive on August 21, 2014. Pilots with the Citizens' Fleet flew Z-95s during the Battle of Exegol in 35 ABY. In one instance, Resistance pilot Poe Dameron acquired three Z-95s for a covert mission designated Operation: Sabre Strike. Though they had long been retired from military use, Z-95s were a favorite among smugglers, gangsters, pirates, and a variety of others seeking to do both legitimate and illegitimate business twenty-nine years after the end of the Galactic Civil War. The TIE fighter pilots of the Imperial Navy referred to Z-95s as " skulls." During a battle on Portocari, Rebel Headhunters killed an Imperial pilot named Barsay. Despite being slightly slower and less maneuverable than its successors, including the T-65B, the Z-95 proved a close-air-support staple of the Rebel Alliance Starfighter Corps.

Once in a ship that had to be at least fifty years old." ―Poe Dameron, to General Leia Organa, on fighting the First Order in a Z-95 Headhunter ĭuring the Galactic Civil War, the Alliance to Restore the Republic continued to use Z-95s. " General, with respect, I've fought the First Order before and beat them every time. The gang tried to capture the Millennium Falcon on Dhandu 3, but were outflown or outgunned. A gang of Pakiphantos also used Z-95s modified with proton cannons. The rebels later used Z-95s to attack an Imperial convoy near the Gulf of Tatooine all but one were obliterated, as Teller used the remaining Headhunter to escape to the planet Christophsis while the rest of his cell was captured and summarily executed. However, Moff Wilhuff Tarkin, the base's commander, detected that the message was a fraud and instead set a trap for the insurgents, who were immediately ambushed upon entering the system and forced to retreat into hyperspace. The signal was meant to deceive the Imperials into believing that their Rampart Station had fallen under attack, thus inciting them to protect the station and leave Sentinel Base vulnerable. Hask Taff, a member of Teller's cell, used several Headhunters to craft a false holovid that was transmitted to the Empire's Sentinel Base. Idryssa Barruck flew a Headhunter during her time with Saw Gerrera's Partisans, and several modified with basic hyperdrives and upgraded weaponry were used by Berch Teller's rebel cell in its fight against the Galactic Empire. Įven after the war had ended, Z-95s were extremely common. Decades after the end of the war, the wreckage of one of Reaper Squadron's Z-95s was recovered from Castilon's Karavian Trench by Synara San. Reaper Squadron was one unit that flew Headhunters.

The Galactic Republic made its own mark on the Headhunter's large production run with a clone-specific model.

Jointly manufactured by Incom Corporation and Subpro, the Z-95 Headhunter entered production during the Clone Wars and spawned countless variants. The clone Z-95 starfighter, one of the Headhunter's countless variants " The Headhunter starfighters seen in the holovid could have come from anywhere." ―An Imperial technician, following a rebel attack on Sentinel Base Another successor to the Headhunter was the Z-96, introduced after the Clone Wars. The Z-95 was the forerunner of Incom's incredibly successful T-65B X-wing starfighter, which implemented technologies and designs tested in the Z-95. It also boasted concussion missile launchers and a center-mounted ion cannon, which was capable of penetrating deflector shields. ĭespite these drawbacks, the Z-95 featured internal environmental controls and a pair of wingtip-mounted, high-powered blaster cannons. The Z-95 was also noted for its cramped one-man cockpit. However, as it lacked an astromech socket, its pilot was forced to pre-program hyperspace routes or force-feed its navicomputer jump coordinates provided by data chips. Named after the Coromon Headhunter, the Z-95 was equipped with two pairs of engines, the Z-95 was originally manufactured without a hyperdrive, though it could be retrofitted with a rudimentary one. Though already outdated by the time it entered production, the multi-purpose Z-95 Headhunter starfighter boasted endurance and adaptability and was largely recognized as a respectable and versatile snub-fighter of its era. The Headhunter's hyperdrive will do the rest." ―Salikk, to Berch Teller Ease out of the fight while Tarkin is concentrating on us. " I'm transmitting jump coordinates to your fighter.
